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	<id>http://www.dipwiki.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Whitewolf</id>
	<title>DipWiki - User contributions [en]</title>
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	<updated>2026-04-28T21:30:00Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://www.dipwiki.com/index.php?title=Sudden&amp;diff=1176</id>
		<title>Sudden</title>
		<link rel="alternate" type="text/html" href="http://www.dipwiki.com/index.php?title=Sudden&amp;diff=1176"/>
		<updated>2008-11-23T01:55:17Z</updated>

		<summary type="html">&lt;p&gt;Whitewolf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Sudden.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Variant Description, as provided in the Info file of RealPolitik/RealWorld and edited for grammar and content by The White Wolf:'''&lt;br /&gt;
&lt;br /&gt;
The rules to Diplomacy are copyright 1999, Hasbro, Inc.  &lt;br /&gt;
&lt;br /&gt;
See the board game for more information on how to play Diplomacy.&lt;br /&gt;
&lt;br /&gt;
This is a simple variant starting in the winter of 1913, as the continent &lt;br /&gt;
suddenly finds itself thrust unprepared into war.&lt;br /&gt;
&lt;br /&gt;
The following alterations have been made to the standard game:&lt;br /&gt;
&lt;br /&gt;
- Every home province becomes a supply center.&lt;br /&gt;
&lt;br /&gt;
- Ireland (Ire) is made a home center for England and is adjacent to IRI and &lt;br /&gt;
NAO.&lt;br /&gt;
&lt;br /&gt;
- There are 56 supply centers, and the victory criteria is 29.&lt;br /&gt;
&lt;br /&gt;
- Each power (with two exceptions) begins the game with one army in its capital &lt;br /&gt;
city. Russia has an additional army in Moscow. England does not have an army &lt;br /&gt;
in London - it has the home fleet in the North Sea, and an army in Ireland (that must be convoyed off in order to be useful.)&lt;br /&gt;
&lt;br /&gt;
- The game starts in a winter build phase but, to reflect the fact that the &lt;br /&gt;
powers have not had time to put their industry on war footing, each power &lt;br /&gt;
(with one exception) has 2 builds which can be made in any vacant home SC. &lt;br /&gt;
Germany has three builds, reflecting Germany's greater military efficiency.&lt;br /&gt;
&lt;br /&gt;
- Albania has been included as a home center for Turkey. While Albania was &lt;br /&gt;
created as an independent state in May/June 1913 (it declared independence in &lt;br /&gt;
November 1912, but May 30th 1913 was when the European powers drew up the &lt;br /&gt;
treaty,) its inclusion as a Turkish home center is not outrageous. As a &lt;br /&gt;
Muslim state surrounded by Christian states (including an aggressive Serbia,) &lt;br /&gt;
Albania had need to remain on close terms with the Ottoman empire, despite its &lt;br /&gt;
historical antagonism.&lt;br /&gt;
&lt;br /&gt;
The 1913 winter builds are made without diplomacy.&lt;br /&gt;
&lt;br /&gt;
From this point on the rules are as in standard.&lt;/div&gt;</summary>
		<author><name>Whitewolf</name></author>
	</entry>
	<entry>
		<id>http://www.dipwiki.com/index.php?title=Sudden&amp;diff=1175</id>
		<title>Sudden</title>
		<link rel="alternate" type="text/html" href="http://www.dipwiki.com/index.php?title=Sudden&amp;diff=1175"/>
		<updated>2008-11-23T01:40:44Z</updated>

		<summary type="html">&lt;p&gt;Whitewolf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Sudden.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Variant Description, as provided in the Info file of RealPolitik/RealWorld.:'''&lt;br /&gt;
&lt;br /&gt;
The rules to Diplomacy are copyright 1999, Hasbro, Inc.  &lt;br /&gt;
&lt;br /&gt;
See the board game for more information on how to play Diplomacy.&lt;br /&gt;
&lt;br /&gt;
This is a simple variant starting in the winter of 1913 as the continent &lt;br /&gt;
suddenly finds itself thrust uprepared into war..&lt;br /&gt;
A few simple alterations have been made to the standard map.&lt;br /&gt;
1) Every home province becomes a supply center.&lt;br /&gt;
2) Ireland (Ire) is made a home centre for England and is adjacent to iri and &lt;br /&gt;
nao.&lt;br /&gt;
&lt;br /&gt;
There are 56 supply centers and the victory criteria is 29SC's.&lt;br /&gt;
&lt;br /&gt;
Each power (with 2 exceptions) begins the game with one army in its capital &lt;br /&gt;
city. Russia has an additional army in moscow. England does not have an army &lt;br /&gt;
in london it has the home fleet in the north sea and an army in Ireland that &lt;br /&gt;
must be convoyed off in order to be useful.&lt;br /&gt;
The game starts in a winter build phase but, to reflect the fact that the &lt;br /&gt;
powers have not had time to put their industry on war footing each power &lt;br /&gt;
(with 1 exception) has 2 builds which can be made in any vacant home SC. &lt;br /&gt;
Germany has 3 builds reflecting germanys greater military efficiency.&lt;br /&gt;
&lt;br /&gt;
Albania has been included as a home centre for Turkey. While Albania was &lt;br /&gt;
created as an independant state in may/june 1913 (it declared independance in &lt;br /&gt;
November 1912 but may 30th 1913 was when the european powers drew up the &lt;br /&gt;
treatys) its inclusion as a turkish home center is not outrageous, as a &lt;br /&gt;
moslem state surrounded by christian states (including an aggressive serbia) &lt;br /&gt;
Albania had need to remain on close terms with the Ottoman empire despite its &lt;br /&gt;
historical antagonism.&lt;br /&gt;
&lt;br /&gt;
The 1913 winter builds are made without diplomacy.&lt;br /&gt;
&lt;br /&gt;
From this point on the rules are as in standard.&lt;/div&gt;</summary>
		<author><name>Whitewolf</name></author>
	</entry>
	<entry>
		<id>http://www.dipwiki.com/index.php?title=Sudden&amp;diff=1174</id>
		<title>Sudden</title>
		<link rel="alternate" type="text/html" href="http://www.dipwiki.com/index.php?title=Sudden&amp;diff=1174"/>
		<updated>2008-11-23T01:40:24Z</updated>

		<summary type="html">&lt;p&gt;Whitewolf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Sudden.jpg]]&lt;br /&gt;
'''Variant Description, as provided in the Info file of RealPolitik/RealWorld.:'''&lt;br /&gt;
&lt;br /&gt;
The rules to Diplomacy are copyright 1999, Hasbro, Inc.  &lt;br /&gt;
&lt;br /&gt;
See the board game for more information on how to play Diplomacy.&lt;br /&gt;
&lt;br /&gt;
This is a simple variant starting in the winter of 1913 as the continent &lt;br /&gt;
suddenly finds itself thrust uprepared into war..&lt;br /&gt;
A few simple alterations have been made to the standard map.&lt;br /&gt;
1) Every home province becomes a supply center.&lt;br /&gt;
2) Ireland (Ire) is made a home centre for England and is adjacent to iri and &lt;br /&gt;
nao.&lt;br /&gt;
&lt;br /&gt;
There are 56 supply centers and the victory criteria is 29SC's.&lt;br /&gt;
&lt;br /&gt;
Each power (with 2 exceptions) begins the game with one army in its capital &lt;br /&gt;
city. Russia has an additional army in moscow. England does not have an army &lt;br /&gt;
in london it has the home fleet in the north sea and an army in Ireland that &lt;br /&gt;
must be convoyed off in order to be useful.&lt;br /&gt;
The game starts in a winter build phase but, to reflect the fact that the &lt;br /&gt;
powers have not had time to put their industry on war footing each power &lt;br /&gt;
(with 1 exception) has 2 builds which can be made in any vacant home SC. &lt;br /&gt;
Germany has 3 builds reflecting germanys greater military efficiency.&lt;br /&gt;
&lt;br /&gt;
Albania has been included as a home centre for Turkey. While Albania was &lt;br /&gt;
created as an independant state in may/june 1913 (it declared independance in &lt;br /&gt;
November 1912 but may 30th 1913 was when the european powers drew up the &lt;br /&gt;
treatys) its inclusion as a turkish home center is not outrageous, as a &lt;br /&gt;
moslem state surrounded by christian states (including an aggressive serbia) &lt;br /&gt;
Albania had need to remain on close terms with the Ottoman empire despite its &lt;br /&gt;
historical antagonism.&lt;br /&gt;
&lt;br /&gt;
The 1913 winter builds are made without diplomacy.&lt;br /&gt;
&lt;br /&gt;
From this point on the rules are as in standard.&lt;/div&gt;</summary>
		<author><name>Whitewolf</name></author>
	</entry>
	<entry>
		<id>http://www.dipwiki.com/index.php?title=File:Sudden.jpg&amp;diff=1173</id>
		<title>File:Sudden.jpg</title>
		<link rel="alternate" type="text/html" href="http://www.dipwiki.com/index.php?title=File:Sudden.jpg&amp;diff=1173"/>
		<updated>2008-11-23T01:37:16Z</updated>

		<summary type="html">&lt;p&gt;Whitewolf: Sudden Starting Map&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sudden Starting Map&lt;/div&gt;</summary>
		<author><name>Whitewolf</name></author>
	</entry>
	<entry>
		<id>http://www.dipwiki.com/index.php?title=Sudden&amp;diff=1172</id>
		<title>Sudden</title>
		<link rel="alternate" type="text/html" href="http://www.dipwiki.com/index.php?title=Sudden&amp;diff=1172"/>
		<updated>2008-11-23T01:35:02Z</updated>

		<summary type="html">&lt;p&gt;Whitewolf: Sudden&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
'''Variant Description, as provided in the Info file of RealPolitik/RealWorld.:'''&lt;br /&gt;
&lt;br /&gt;
The rules to Diplomacy are copyright 1999, Hasbro, Inc.  &lt;br /&gt;
&lt;br /&gt;
See the board game for more information on how to play Diplomacy.&lt;br /&gt;
&lt;br /&gt;
This is a simple variant starting in the winter of 1913 as the continent &lt;br /&gt;
suddenly finds itself thrust uprepared into war..&lt;br /&gt;
A few simple alterations have been made to the standard map.&lt;br /&gt;
1) Every home province becomes a supply center.&lt;br /&gt;
2) Ireland (Ire) is made a home centre for England and is adjacent to iri and &lt;br /&gt;
nao.&lt;br /&gt;
&lt;br /&gt;
There are 56 supply centers and the victory criteria is 29SC's.&lt;br /&gt;
&lt;br /&gt;
Each power (with 2 exceptions) begins the game with one army in its capital &lt;br /&gt;
city. Russia has an additional army in moscow. England does not have an army &lt;br /&gt;
in london it has the home fleet in the north sea and an army in Ireland that &lt;br /&gt;
must be convoyed off in order to be useful.&lt;br /&gt;
The game starts in a winter build phase but, to reflect the fact that the &lt;br /&gt;
powers have not had time to put their industry on war footing each power &lt;br /&gt;
(with 1 exception) has 2 builds which can be made in any vacant home SC. &lt;br /&gt;
Germany has 3 builds reflecting germanys greater military efficiency.&lt;br /&gt;
&lt;br /&gt;
Albania has been included as a home centre for Turkey. While Albania was &lt;br /&gt;
created as an independant state in may/june 1913 (it declared independance in &lt;br /&gt;
November 1912 but may 30th 1913 was when the european powers drew up the &lt;br /&gt;
treatys) its inclusion as a turkish home center is not outrageous, as a &lt;br /&gt;
moslem state surrounded by christian states (including an aggressive serbia) &lt;br /&gt;
Albania had need to remain on close terms with the Ottoman empire despite its &lt;br /&gt;
historical antagonism.&lt;br /&gt;
&lt;br /&gt;
The 1913 winter builds are made without diplomacy.&lt;br /&gt;
&lt;br /&gt;
From this point on the rules are as in standard.&lt;/div&gt;</summary>
		<author><name>Whitewolf</name></author>
	</entry>
</feed>