Difference between revisions of "Star Trek"

From DipWiki
Line 28: Line 28:
  
 
Borg Collective:
 
Borg Collective:
Borg Unicomplex, uni
+
Borg Unicomplex, uni (A)
Krenim, kre
+
3249, (F)
 
 
 
Cardassian Union:
 
Cardassian Union:
Cardassia Prime, car
+
Cardassia Prime, car (A)
Chin'Toka, chi
+
Chin'Toka, chi (F)
Lazon, laz
+
Lazon, laz (F)
  
 
Dominion:
 
Dominion:
Idran, idr
+
Idran, idr (F)
Korill Prime, kor
+
Korill Prime, kor (F)
Omarion, oma
+
Omarion, oma (A)
  
 
Ferengi Alliance:
 
Ferengi Alliance:
Feringinar, fer
+
Feringinar, fer (A)
Thalos, tha
+
Thalos, tha (F)
Clarus, cla
+
Clarus, cla (F)
  
 
Klingon Empire:
 
Klingon Empire:
Archanis, arc
+
Archanis, arc (F)
Khitomer, khi
+
Khitomer, khi (F)
Q'onos, qon
+
Q'onos, qon (A)
  
 
Romulan Star Republic:
 
Romulan Star Republic:
Romulus, rom
+
Romulus, rom (A)
Remus, rem
+
Remus, rem (F)
Pretorian, pre
+
Pretorian, pre (F)
  
 
United Federation of Planets:
 
United Federation of Planets:
Sol, sol
+
Sol, sol (A)
Betazed, bet
+
Betazed, bet (F)
Alpha Centauri, alp
+
Alpha Centauri, alp (F)
Vulcan, vul
+
Vulcan, vul (F)
  
 
Neutral: (27)
 
Neutral: (27)

Revision as of 21:29, 16 June 2008

Star Trek Diplomacy

by Gerald Todd The Diplomacy Tribune

As you may have guessed this is a Star Trek themed Diplomacy Variant. So far as I know, this is the first designed to run in the RealWorld judging software.

Peculiar to this Variant:

Units: There are armies but movement for them is very limited. Armies may move between ajacent supply centers, for instance Sol and Alp, but to move anywhere else will required they be convoyed.

Map Spaces: All the map spaces are "sea" or "coastal" spaces. A unit may move in and out of any space into any ajacent space.

The Bajoran Wormhole: The Bajor space is adjacent not only to the spaces surrounding it, but also to the Idran space in the Dominion for both armies and fleets. The Idran space is likewise ajacent to the spaces surrounding it AND Bajor, by virtue of the wormhole.

Borg Assimilation: Any captured SCs can be built in by the Borg as if they were home SCs. Only the Borg have this ability. RealWorld is set up for Chaos Builds to accommodate that, so the GM must be sure to only allow the Borg player to build outside of his home centers.

Icons: Armies are represented by that power's symbol, fleets are represented by a starship image.

Victory: There are 49 supply centers in this variant. 25 are required for victory.

Starting Positions

Borg Collective: Borg Unicomplex, uni (A) 3249, (F) Cardassian Union: Cardassia Prime, car (A) Chin'Toka, chi (F) Lazon, laz (F)

Dominion: Idran, idr (F) Korill Prime, kor (F) Omarion, oma (A)

Ferengi Alliance: Feringinar, fer (A) Thalos, tha (F) Clarus, cla (F)

Klingon Empire: Archanis, arc (F) Khitomer, khi (F) Q'onos, qon (A)

Romulan Star Republic: Romulus, rom (A) Remus, rem (F) Pretorian, pre (F)

United Federation of Planets: Sol, sol (A) Betazed, bet (F) Alpha Centauri, alp (F) Vulcan, vul (F)

Neutral: (27) Deneb, Bajor, Kalidar, Kobheeria, Korniforous, Talar, Trill, Tezenketh, Antares, FCG-J25, Gorn, Tholia, Tessen, Zalkon, Zakdorn, Gamma Hydrae, 5215, Devore Imperium, Bomar Soveriegnty, Vidiian Solidarity, Kazon Collective, Argratha, Breen, Gavara, Merik, New Bajor, Torga.

Map with Starting Positions

Startrektng.gif

Diplomacy is a trademark of Hasbro, Inc. Star Trek is a trademark of Paramount Pictures Corporation