Difference between revisions of "Dark Ages"

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====Starting Positions====
 
====Starting Positions====
  
The Gaels - Forest Green, G (in Ireland)
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The Gaels - Forest Green, G (in Ireland)<br>
The Scots - Blue, C (in Scotland)
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The Scots - Blue, C (in Scotland)<br>
The Bretons - Crimson, B (in Wales)
+
The Bretons - Crimson, B (in Wales)<br>
The AngloSaxons - Olive, A (in southern England)
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The AngloSaxons - Olive, A (in southern England)<br>
The Danes - Orange, D (in Denmark)
+
The Danes - Orange, D (in Denmark)<br>
The Norse - Charcoal, N (in Norway)
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The Norse - Charcoal, N (in Norway)<br>
The Swedes - Teal, S (in Sweden)
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The Swedes - Teal, S (in Sweden)<br>
  
  
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* The island of Roskilde is exactly like Constantinople in Standard.  Armies and Fleets may move directly from Jelling, to Roskilde, to Skane, and vice versa.  A fleet in Roskilde may NOT convoy.  
 
* The island of Roskilde is exactly like Constantinople in Standard.  Armies and Fleets may move directly from Jelling, to Roskilde, to Skane, and vice versa.  A fleet in Roskilde may NOT convoy.  
  
* The core of Europe is impassable, as the variant is intended to emphasize the  
+
* The core of Europe is impassable, as the variant is intended to emphasize the coastal raiding prevalent during this time.
coastal raiding prevalent during this time.
 
  
* Solo victory is declared when one nation has control of 18 SCs (simple  
+
* Solo victory is declared when one nation has control of 18 SCs (simple majority).  Have fun and happy raiding!
majority).  Have fun and happy raiding!
 
  
 
[[Category:Variant]]
 
[[Category:Variant]]

Revision as of 22:47, 17 February 2008

Variant Created by: Benjamin Hester

Homepage:


Dark Ages.gif


Variant Description:

Starting Positions

The Gaels - Forest Green, G (in Ireland)
The Scots - Blue, C (in Scotland)
The Bretons - Crimson, B (in Wales)
The AngloSaxons - Olive, A (in southern England)
The Danes - Orange, D (in Denmark)
The Norse - Charcoal, N (in Norway)
The Swedes - Teal, S (in Sweden)


Variant Rules

The Dark Ages Variant is a historical transplant of Hasbro/Avalon Hill's Diplomacy game to the North Sea region in 825 AD.

The Dark Ages variant conforms to the standard rules of Hasbro/Avalon Hill's Diplomacy in most every way, with the few exceptions listed below.

  • Turns move from Spring to Fall just like standard Diplomacy, and the first turn is Spring 825 AD.
  • Somerset, Ribe, and Saxony are bi-coastal territories, similar to Spain or Bulgaria in Standard.
  • The island of Roskilde is exactly like Constantinople in Standard. Armies and Fleets may move directly from Jelling, to Roskilde, to Skane, and vice versa. A fleet in Roskilde may NOT convoy.
  • The core of Europe is impassable, as the variant is intended to emphasize the coastal raiding prevalent during this time.
  • Solo victory is declared when one nation has control of 18 SCs (simple majority). Have fun and happy raiding!