Difference between revisions of "Middle Earth"

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(New page: '''<u>Middle Earth - Third Age - Version 1 (March 06)'''</u> ''Based On Variant "Middle Earth VIII" by Lew Pulsipher'' ''Graphics By Spartan - sources Middle Earth VIII & The Ancient Socie...)
 
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'''<u>Middle Earth - Third Age - Version 1 (March 06)'''</u>
 
'''<u>Middle Earth - Third Age - Version 1 (March 06)'''</u>
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''Based On Variant "Middle Earth VIII" by Lew Pulsipher''
 
''Based On Variant "Middle Earth VIII" by Lew Pulsipher''
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''Graphics By Spartan - sources Middle Earth VIII & The Ancient Society of the Guardians of the Chart''
 
''Graphics By Spartan - sources Middle Earth VIII & The Ancient Society of the Guardians of the Chart''
  

Revision as of 22:34, 6 January 2008

Middle Earth - Third Age - Version 1 (March 06)

Based On Variant "Middle Earth VIII" by Lew Pulsipher

Graphics By Spartan - sources Middle Earth VIII & The Ancient Society of the Guardians of the Chart


Midearth.gif


Powers And Starting Positions:

Angmar, Gondor & Arnor Have option of starting with either fleets or army in costal home territories Default is for Army. Alter map to place fleets if required prior to starting by using edit map function in Realpolitik.

Elves

A Riv 
A Lor 
A WMi  
A Gla

Mordor

A Nur 
A BDU 
A DGu

Gondor

A MTi 
A Leb 
A Bel

Rohan

A Edo 
A HDe 
A Ise

Arnor

A GHa 
A TSh 
A Bra

Angmar

A For 
A Foh 
A EMi

Rhovanion

A Ere 
A IHi 
A Esg

Rhun

A NRu 
A Eru 
A Wru


Any Nation may build a fleet in Grey Havens, Forochel, Befalas or Lebennin, providing

 a) they own it 
 b) its empty
 c) they still own one of their home territories

GM to monitor.

Has undergone limited play testing so Any suggestions or issues to kearneye@gmail.com