Difference between revisions of "Chaos Builds"
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Chaos Builds refers to the ability to place new units in any free center that a player controls. This differs from standard builds in which a player can only place units in available home centers. | Chaos Builds refers to the ability to place new units in any free center that a player controls. This differs from standard builds in which a player can only place units in available home centers. | ||
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*variants where certain powers need to be able to overcome geographical difficulties (such as having no home centers bordering water) | *variants where certain powers need to be able to overcome geographical difficulties (such as having no home centers bordering water) | ||
*or where the GM announces at game-start that Chaos Builds will be utilized | *or where the GM announces at game-start that Chaos Builds will be utilized | ||
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+ | See also: [[Build Variations]] |
Revision as of 10:09, 6 January 2008
Chaos Builds refers to the ability to place new units in any free center that a player controls. This differs from standard builds in which a player can only place units in available home centers.
An Example:
If Chaos Builds are in use:
- England can build in Liverpool, Edinburgh or Norway
- France can build in Paris, Brest, Holland or Portugal
- Germany can build in Holland
Chaos Builds are typically used in:
- the Chaos Variant (for which the variation is named)
- variants with larger maps
- variants where certain powers need to be able to overcome geographical difficulties (such as having no home centers bordering water)
- or where the GM announces at game-start that Chaos Builds will be utilized
See also: Build Variations