Middle Earth
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Revision as of 22:34, 6 January 2008 by Former.trout (talk | contribs) (New page: '''<u>Middle Earth - Third Age - Version 1 (March 06)'''</u> ''Based On Variant "Middle Earth VIII" by Lew Pulsipher'' ''Graphics By Spartan - sources Middle Earth VIII & The Ancient Socie...)
Middle Earth - Third Age - Version 1 (March 06) Based On Variant "Middle Earth VIII" by Lew Pulsipher Graphics By Spartan - sources Middle Earth VIII & The Ancient Society of the Guardians of the Chart
Powers And Starting Positions:
Angmar, Gondor & Arnor Have option of starting with either fleets or army in costal home territories Default is for Army. Alter map to place fleets if required prior to starting by using edit map function in Realpolitik.
Elves
A Riv A Lor A WMi A Gla
Mordor
A Nur A BDU A DGu
Gondor
A MTi A Leb A Bel
Rohan
A Edo A HDe A Ise
Arnor
A GHa A TSh A Bra
Angmar
A For A Foh A EMi
Rhovanion
A Ere A IHi A Esg
Rhun
A NRu A Eru A Wru
Any Nation may build a fleet in Grey Havens, Forochel, Befalas or Lebennin, providing
a) they own it b) its empty c) they still own one of their home territories
GM to monitor.
Has undergone limited play testing so Any suggestions or issues to kearneye@gmail.com