Difference between revisions of "Chaos Builds"

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See also:  [[Build Variations]]
 
 
 
Chaos Builds refers to the ability to place new units in any free center that a player controls. This differs from standard builds in which a player can only place units in available home centers.
 
Chaos Builds refers to the ability to place new units in any free center that a player controls. This differs from standard builds in which a player can only place units in available home centers.
  
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If Chaos Builds are in use:
 
If Chaos Builds are in use:
 
*England can build in Liverpool, Edinburgh or Norway
 
*England can build in Liverpool, Edinburgh or Norway
*France can build in Paris, Brest, Holland or Portugal
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*France can build in Paris, Brest, Belgium or Portugal
 
*Germany can build in Holland
 
*Germany can build in Holland
  
 
Chaos Builds are typically used in:
 
Chaos Builds are typically used in:
*the Chaos Variant (for which the variation is named)
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*the [[Chaos|Chaos Variant]] (for which the variation is named)
 
*variants with larger maps
 
*variants with larger maps
 
*variants where certain powers need to be able to overcome geographical difficulties (such as having no home centers bordering water)
 
*variants where certain powers need to be able to overcome geographical difficulties (such as having no home centers bordering water)
 
*or where the GM announces at game-start that Chaos Builds will be utilized
 
*or where the GM announces at game-start that Chaos Builds will be utilized
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See also:  [[Build Variations]]
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[[Category:Variant]]

Latest revision as of 21:59, 9 June 2008

Chaos Builds refers to the ability to place new units in any free center that a player controls. This differs from standard builds in which a player can only place units in available home centers.

An Example:

Chaos Builds Example.gif

If Chaos Builds are in use:

  • England can build in Liverpool, Edinburgh or Norway
  • France can build in Paris, Brest, Belgium or Portugal
  • Germany can build in Holland

Chaos Builds are typically used in:

  • the Chaos Variant (for which the variation is named)
  • variants with larger maps
  • variants where certain powers need to be able to overcome geographical difficulties (such as having no home centers bordering water)
  • or where the GM announces at game-start that Chaos Builds will be utilized

See also: Build Variations