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- 17:44, 7 January 2008 diff hist 0 N File:Imperial start.gif current
- 17:44, 7 January 2008 diff hist 0 N File:Imperial.gif current
- 17:42, 7 January 2008 diff hist -17 Hundred current
- 17:41, 7 January 2008 diff hist +17 Hundred
- 17:40, 7 January 2008 diff hist -51 Hundred
- 17:39, 7 January 2008 diff hist +39 Hundred
- 17:38, 7 January 2008 diff hist 0 Hundred
- 17:38, 7 January 2008 diff hist +3,106 N Hundred New page: Hundred Variant - Conflict in the Year 1425 AD. Created by: Andy Schwarz and Vincent Mous thumb|300px 1) The rules of "standard" Diplomacy ¨ are valid, un...
- 17:36, 7 January 2008 diff hist 0 N File:Hundred start.gif current
- 17:36, 7 January 2008 diff hist 0 N File:Hundred.jpg current
- 17:28, 7 January 2008 diff hist +46 Gunboat current
- 17:27, 7 January 2008 diff hist +860 N Gunboat New page: Gunboat refers to any diplomacy game in which identity of the players is known only to the GM. This style of play can be used on any map or in any variant. It is generally a much faster-pa...
- 17:26, 7 January 2008 diff hist +6 Game Of The Clans III current
- 17:25, 7 January 2008 diff hist +6 Game Of The Clans III
- 17:25, 7 January 2008 diff hist +4,448 N Game Of The Clans III New page: Created by: Stephen Agar Image:Game_of_the_clans.gif An Introduction: The appeal of this variant is the fact that the home centres of the various players are mixed up, which means t...
- 17:24, 7 January 2008 diff hist 0 N File:Game of the clans.gif current
- 17:23, 7 January 2008 diff hist +8,598 N Fog of War New page: Created: August 2005 Creator: Michael Sims, Diplomaticcorp Fog of War is a variant of Diplomacy where you cannot see the entire map at all times. Rather, you can only see a small...
- 17:18, 7 January 2008 diff hist 0 N File:Fog of War 015ger.gif current
- 17:18, 7 January 2008 diff hist 0 N File:Fog of War 013ger.gif current
- 17:18, 7 January 2008 diff hist 0 N File:Fog of War 011ger.gif current
- 17:17, 7 January 2008 diff hist +212 N Fleet Rome New page: Created by: Richard Sharp Fleet Rome is played on a standard map with standard rules. The sole exception is that Italy initially starts out with a Fleet in Rome rather than an Army. ... current
- 17:16, 7 January 2008 diff hist 0 N File:Fleet Rome.gif current
- 17:13, 7 January 2008 diff hist 0 Fall Of The American Empire
- 17:12, 7 January 2008 diff hist +1 Fall Of The American Empire
- 17:11, 7 January 2008 diff hist +3,847 N Fall Of The American Empire New page: FALL OF THE AMERICAN EMPIRE (version 4) by Vincent Mous (96-98) [http://www.diplom.org/Online/variants/Empire/empire.html http://www.diplom.org/Online/variants/Empire/empire.html] [[Ima...
- 17:08, 7 January 2008 diff hist 0 N File:Empire4 start.gif current
- 17:08, 7 January 2008 diff hist 0 N File:Empire4 ra.gif current
- 17:08, 7 January 2008 diff hist 0 N File:Empire4.gif current
- 17:06, 7 January 2008 diff hist +2 Excalibur current
- 17:04, 7 January 2008 diff hist +3,993 N Excalibur New page: Created by: Kenneth Clark thumb|400 In the first half of the 5th century, Roman forces were progressively withdrawn from the province of Britannia. A last appeal ...
- 17:03, 7 January 2008 diff hist 0 N File:Excalibur.gif current
- 17:02, 7 January 2008 diff hist +9 Engineer current
- 17:01, 7 January 2008 diff hist +17,043 N Engineer New page: Engineered Diplomacy V.14: Created by Hugh Polley [http://ca.geocities.com/hapolley/index.html http://ca.geocities.com/hapolley/index.html] Units added to Standard game: Fighter Unit,...
- 16:34, 7 January 2008 diff hist +12,016 N Crystal Ball New page: by Manus Hand and John Woolley ==Introduction== '''1.1 BASIC CONCEPT''' In Crystal Ball Diplomacy, players must submit orders for each turn before they know what really happen... current
- 16:31, 7 January 2008 diff hist 0 N File:Crystalflow.gif current
- 16:30, 7 January 2008 diff hist +594 N Crowded New page: In the Crowded variant the standard map is used with the exception of having a supply center in Ruhr. Each of the 35 supply centers starts out as a home center for one of the eleven player... current
- 16:30, 7 January 2008 diff hist 0 N File:Crowded start.gif current
- 16:30, 7 January 2008 diff hist 0 N File:Crowded ra.gif current
- 16:30, 7 January 2008 diff hist 0 N File:Crowded.gif current
- 16:23, 7 January 2008 diff hist +2,318 N Conquest Of The Americas New page: Created by: David Cohen Variant webpage: [http://diplomiscellany.tripod.com/id18.html http://diplomiscellany.tripod.com/id18.html] Image:CotA.gif Variant Description: This var... current
- 16:22, 7 January 2008 diff hist 0 N File:CotA.gif current
- 16:22, 7 January 2008 diff hist +9 Colonial
- 16:21, 7 January 2008 diff hist +3,222 N Colonial New page: The Colonial Diplomacy variant of diplomacy follows the most of the rules as standard diplomacy with a modified map, and (someday) with 3 optional rules which can be set on or off at the G...
- 16:19, 7 January 2008 diff hist 0 N File:Colonial start.gif current
- 16:18, 7 January 2008 diff hist 0 N File:Colonial Avalon Hill.gif current
- 16:18, 7 January 2008 diff hist 0 N File:Colonial.gif current
- 16:17, 7 January 2008 diff hist +3,418 N Cold War New page: Play-tested in game DC-032 Image:Cold_War.gif Final Map From DC-032 Variant Rules: '''1. MAP''' a. Two canal areas operate like Kiel or Constantinople in Standard Dip: •Turke... current
- 16:15, 7 January 2008 diff hist 0 N File:Cold War.gif current
- 16:14, 7 January 2008 diff hist -2 Classical current
- 16:13, 7 January 2008 diff hist +11,656 N Classical New page: Created by: Andy Schwarz and Vincent Mous Image:Classical.gif Variant Description: 1) The rules of "standard" Diplomacy are valid, unless specifically replaced or amended by these...