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2-Season Dip - DipWiki
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2-Season Dip

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Introduction

2-Season Diplomacy is a style of Email Diplomacy where the game is played using a 2 season – Spring and Fall - game year (standard game). It is occasionally referred to as UK-Style, from its relative popularity in early British Diplomacy circles. 2-Season Diplomacy is often played to a fixed-duration turn cycle, with the deadlines set for the same time on the same day of successive weeks.

The Rules of Diplomacy were written with a view to face-to-face play and, as such, contained, and continue to contain as of 2008, specific rules prohibiting diplomatic discussion between the resolution of normal moves and ordering retreats, and between the resolution of normal moves or retreats and adjustments. Email Diplomacy, and to a lesser extent Postal Mail Diplomacy, allows these prohibitions to be compromised by enabling rapid correspondence between players, beyond GM control, at a point where no such discussion is allowed by the rules.

2-Season Diplomacy attempts to stay closer to these letters of the rules by incorporating the retreat and/or adjustment phases within the preceding spring and fall movement turns. Players are expected to submit, for the:

An advantage of 2-Season Diplomacy is that it reduces the number of deadlines, and the administration time associated with individual deadlines. A disadvantage is that it requires more complex methods of writing retreat and adjustment orders.

There are two methods of writing orders when using 2-Season Diplomacy - conditional and non-conditional.

It is important to note that diplomatic discussion regarding possible dislodgements, builds and disbandments with other players may, of course, be desirable between, say, currently co-operating players. Such discussion, however, would need to take place prior to the submitting of the requisite spring or fall orders.

Irrespective of the method of order writing, the GM first adjudicates the move, hold, support and convoys orders, then any retreat orders, disbanding units without valid retreats, then (if a fall turn) any adjustments and publishes all the season’s results at the same time. Should any retreat or adjustment orders not be given when required then unordered retreats are disbanded, unordered builds are waived, and unordered removals are processed as per the Civil Disorder rules.

The various order methods can be mixed with, say, conditional orders being used for retreats and non-conditional orders being used for adjustments or vice versa.

Examples

Conditional Order Method Retreats

Builds

Disbandments

Examples of formats of conditional orders (in increasing levels of complexity):

simple single condition

simple single condition allowing multiple actions each for a different unit

multiple condition (which may require an understanding of the use of parentheses to show the order of condition resolution)

nested if conditions

Where:

The grammar of structured statements and a lexicon of the reserved would also need to be pre-defined, but might consist of order SUCCEEDS, order FAILS, order ORDERED, etc.

The grammar of the ‘actions’ would be a diplomacy retreat, build or disbandment order, i.e. Retreat Gal-Boh, Build F StP[nc], Disband F Nwg.

Preference List Order Method'' Retreats

Builds

Disbandments

Single Option Order Method (for retreats) The format of this order method is very simple and merely follows a normal order format, e.g.: ‘Retreat A NAf-Tun’.


See Also

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