Variants by Subject
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Variants ordered by subject or topic.
Historical
Sorted by starting year. Where area isn't basically Europe, noted.
- Aegean 475 BC, surrounding Aegean Sea
- Warring States v2 450 BC China
- Mandate Of Heaven 369 BC China
- Classical 270 BC
- Ancient World 220 BC
- Ancient Mediterranean 1, surrounding Mediterranean
- Ard Rí, 379 Ireland
- Imperium 401
- Excalibur 450 Britain
- Heptarchy IV 651 Britain
- Dark Ages 825 surrounding North Sea
- Known World 901 901 Europe, Asia, Africa
- Crusades 1200
- Medieval 1411
- Hundred 1425 England and France
- Renaissance 1454
- Machiavelli 1454 Italy and surrounding
- Game Of The Clans III 1491 Scotland
- Indians Of The Great Lakes 1500? Great Lakes North America
- Conquest Of The Americas 1501 North and South America
- Maharajah 1501 India and surrounding
- 1600
- 1648
- 1720
- Ambition and Empire 1763
- Imperial1841 1841 World
- 1847, Germany
- Balkans1860 1860 Italy to Turkey
- Imperial 1861 World
- Colonial 1870 Asia
- 1885
- 1897
- 1898
- 1900
- Canton 1900 Asia
- Fleet Rome 1900 standard with a fleet in Rome
- Milan 1900 moves Venice SC to Milan
- 1913
- Abstraction2 1914
- Balkan 1915 Balkans
- 1926
- 1936 v1.1
- 1936 v1.3
- 1939
- Blitzkrieg 1939
- Cold War world
- Arab 1990 Middle East and Persian Gulf
- Modern 1994
- Baltic 1997 surrounding Baltic Sea
- Karibik 2000 surrounding Caribbean
- Jihad 2000 Middle East
- Chicago 2000 Chicago
- Arctic 2010 surrounding Arctic Ocean
- Global Diplomacy 2101 World
- World War IV World new powers
Fantasy
(alphabetical)
- Aberration 1900 Europe, ahistorical powers
- Asia Asia, almost no historical basis
- Babylon 5 2260 space
- Colonia VIIb world, 1900 with ahistorical colonies
- Fall Of The American Empire 2001 North America
- Haven
- Hardbop Downfall Middle Earth
- Middle Earth Middle Earth
Abstract standard map
(alphabetical)
- 7 Island 7 supply centers on islands
- Anarchy random home areas
- Black Hole provinces disappear
- Britain England starts with 6 armies
- Catspaw write orders for neutral units
- Chaos 1 player per SC
- CivDip 1 SC start, can only see neighbours
- Crowded new neutral powers
- Crystal Ball write orders turn in advance
- Deluge provinces flood
- Diplowinn countries have fewer units over time
- Double Diplomacy two players per country
- Engineer new units and rules
- Fog of War limited visibility
- Intimate Diplomacy 2 players, mercenary neutral countries
- Layered 2 stacked maps
- League of Shadows add Mafia parlour game
- Multiple Void no countries, just colors
- Multiplicity merge units